Monday, December 8, 2008

Glossary

Choku-Dori
A side to side, swaying drift typically used on straightaways. Preferably performed as fast as possible while trying to get as close to the guardrails as possible.

Countersteer
Corrective steering used to balance and maintain an oversteered condition. (turning the steering wheel in the opposite direction of the turn once the vehicle starts to oversteer)

Donut
Allowing the rear wheels of a vehicle to burn rubber, causing the car to rotate around the front tires, again and again.

E-Braking (hand braking / side braking)
Using a vehicle’s emergency brake to induce a drift. (emergency brakes lock up only the rear wheels of a vehicle, making them perfect tools for drifting)

Limited Slip Differential (LSD)
Axle gearing that allows power to be transferred to the wheel with the most traction. Similar to posi traction. (allows both power wheels to “lock up” and spin at the same time)

Off-Camber
The first set of turns on the Road Course. "Off-Camber" describes the turns because the road slants away from the inside of the turn.

Oversteer
Causing a vehicle to over rotate while cornering. (causing a vehicle to be on the verge of spinning out; good for drifting and really fun)

Powerslide
A drifting style that commonly refers to utilizing excessive horsepower to cause a loss of traction resulting in a drift.

Understeer
A loss of traction in a vehicle’s front tires, caused by excessive speed in relation to a cornering angle, causing the vehicle to slide outwards during a turn. (taking a turn too fast and not being able to hang it, your car starts to slide outward; not good and not fun)

U-Turn
The hairpin turn at the end of the quarter mile straightaway (aka Turn 1).

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